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Reflective LCDs, often found in digital watches and calculators, are illuminated by external light reflected by a (sometimes) diffusing reflector behind the display. This type of LCD can produce darker 'blacks' than the transmissive type since light must pass through the liquid crystal layer twice and thus is attenuated twice, however because the reflected light is also attenuated twice in the translucent parts of the display image contrast is usually poorer than a transmissive display. The absence of a lamp significantly reduces power consumption, allowing for longer battery life in battery-powered devices; small reflective LCDs consume so little power that they can rely on a photovoltaic cell, as often found in pocket calculators. IPS (In-Plane Switching) was developed by Hitachi in 1996 to improve on the poor viewing angles and color reproduction of TN panels. These improvements came at a loss of response time, which was initially on the order of 50ms. IPS panels were also extremely expensive. * LCD screens occasionally suffer from image persistence, which is similar to screen burn on CRT displays.

Kent Displays, [1], has also developed a "no power" display that uses Polymer Stabilized Cholesteric Liquid Crystals(ChLCD). The major drawback to the ChLCD display is slow refresh rate, especially with low temperatures. * Thin-film transistors and color filters Months after the release of the Nintendo Game Boy which had crude monochrome graphics on an LCD without backlight, Atari and Epyx released the Atari Lynx, which was the first handheld game console with interchangeable cartridges to have a backlit color LCD. Subsequent to the Lynx's release, the Sega Game Gear which also had a backlit color LCD was released. However, the Atari Lynx didn't have familiar titles like the Game Gear, and advertisements for the Game Gear claimed "Nintendo dosen't do what Sega does" hence the color graphics on the Game Gear. People however thought that those ads were offensive even though the Game Boy had crude monochrome graphics. Game consoles with color LCDs would not have critical success until the rise of the Gameboy Color. LCD technology still has a few drawbacks in comparison to some other display technologies: IPS Types Enlarge With prices starting around US$2,000 and going all the way up past US$20,000 (as of 2004), these sets did not sell as quickly as older technologies like CRT. But as prices fall and technology advances, they have started to seriously compete against the CRT sets. Some 42" sets fell below $1,500 at major retailers like Best Buy and Costco during the 2005 Christmas season, and many of the retailers reported that plasma TVs were among the hottest selling items for that season.

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In-plane switching is an LCD technology which aligns the liquid crystal cells in a horizontal direction. In this method, the electrical field is applied through each end of the crystal, but this requires the need for two transistors for each pixel instead of the one needed for a standard thin-film transistor (TFT) display. This results in blocking more transmission area requiring brighter backlights, which consume more power making this type of display undesirable for notebook computers. Construction Quality control A computer display, monitor or screen is a computer peripheral device capable of showing characters and/or still or moving images generated by a computer and processed by a graphics card. Monitors generally conform to one or more display standards. Sometimes the name "display" suits better than the word "monitor", as the latter term can also ambiguously refer to a "machine-level debugger" or to a "thread synchronization mechanism". Some people also refer to computer displays as "heads", especially when talking about multiple displays connected to a single physical computer. Once an essential component of a computer terminal, computer displays have long since become standardized peripherals in their own right. 1911: Charles Mauguin describes the structure and properties of Liquid Crystals.

Value TFT screens and most 38 cm (~15 in.) sized LCDs usually fail to include a digital signal compatible DVI interface, thus their future proofing may be limited. The upper end of 43 cm (~17 in.) or 48 cm (~19 in.) gamer and office TFT screens may have dual analog-VGA and DVI sockets; almost all professional screens have DVI and pivot mode for letter-mode display. However, the use of a DVI video signal does not automatically guarantee better image quality: a good video card RAMDAC and properly shielded analogue VGA cable may produce a better display than a bad video card and DVI. MVA (Multi-domain Vertical Alignment) was originally developed in 1998 by Fujitsu as a compromise between TN and IPS. It achieved fast pixel response (at the time), wide viewing angles, and high contrast at the cost of brightness and color reproduction. In 1997 Pioneer started selling the first Plasma TV to the public LCDs with a small number of segments, such as those used in digital watches and pocket calculators, have a single electrical contact for each segment. An external dedicated circuit supplies an electric charge to control each segment. This display structure is unwieldy for more than a few display elements.

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