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The TN display suffers from limited viewing angles, especially in the vertical direction, and some are unable to display the full 16.7 million colors (24-bit truecolor) available from modern graphics cards. These particular panels, with 6 bits per color channel as opposed to 8, can approach true 24-bit color using a dither method which quickly cycles pixels to simulate a given shade, which are noticeable to some and discomforting to others. Overall, color reproduction and linearity on TN panels is poor. Shortcomings in display color gamut (often referred to as a percentage of the NTSC color gamut) can also be attributed to backlighting technology. It is not uncommon for displays with CCFL (Cold Cathode Fluorescent Lamps) based lighting to range from 40% to 76% of the NTSC color gamut, whereas displays utilizing white LED backlights may extend past 100% of the NTSC color gamut -a difference quite perceivable by the human eye. With prices starting around US$2,000 and going all the way up past US$20,000 (as of 2004), these sets did not sell as quickly as older technologies like CRT. But as prices fall and technology advances, they have started to seriously compete against the CRT sets. Some 42" sets fell below $1,500 at major retailers like Best Buy and Costco during the 2005 Christmas season, and many of the retailers reported that plasma TVs were among the hottest selling items for that season. Months after the release of the Nintendo Game Boy which had crude monochrome graphics on an LCD without backlight, Atari and Epyx released the Atari Lynx, which was the first handheld game console with interchangeable cartridges to have a backlit color LCD. Subsequent to the Lynx's release, the Sega Game Gear which also had a backlit color LCD was released. However, the Atari Lynx didn't have familiar titles like the Game Gear, and advertisements for the Game Gear claimed "Nintendo dosen't do what Sega does" hence the color graphics on the Game Gear. People however thought that those ads were offensive even though the Game Boy had crude monochrome graphics. Game consoles with color LCDs would not have critical success until the rise of the Gameboy Color. Each pixel consists of a column of liquid crystal molecules suspended between two transparent electrodes, and two polarizing filters, the axes of polarity of which are perpendicular to each other. Without the liquid crystals between them, light passing through one would be blocked by the other. The liquid crystal twists the polarization of light entering one filter to allow it to pass through the other. The glass panels seem to be vacuum sealed, because when they are broken,the plasma breaks up,seemingly from the addition of air to the space. History LCDs with a small number of segments, such as those used in digital watches and pocket calculators, have a single electrical contact for each segment. An external dedicated circuit supplies an electric charge to control each segment. This display structure is unwieldy for more than a few display elements. When an electrical charge is applied to the electrodes, the molecules of the liquid crystal align themselves parallel to the electric field, thus limiting the rotation of entering light. If the liquid crystals are completely untwisted, light passing through them will be polarized perpendicular to the second filter, and thus be completely blocked. The pixel will appear unlit. By controlling the twist of the liquid crystals in each pixel, light can be allowed to pass though in varying amounts, correspondingly illuminating the pixel.