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Main article: Color LCD Many LCDs are driven to darkness by an alternating current, which disrupts the twisting effect, and become faint or transparent when no current is applied. Months after the release of the Nintendo Game Boy which had crude monochrome graphics on an LCD without backlight, Atari and Epyx released the Atari Lynx, which was the first handheld game console with interchangeable cartridges to have a backlit color LCD. Subsequent to the Lynx's release, the Sega Game Gear which also had a backlit color LCD was released. However, the Atari Lynx didn't have familiar titles like the Game Gear, and advertisements for the Game Gear claimed "Nintendo dosen't do what Sega does" hence the color graphics on the Game Gear. People however thought that those ads were offensive even though the Game Boy had crude monochrome graphics. Game consoles with color LCDs would not have critical success until the rise of the Gameboy Color. * Many users of older (around pre-2000) LCD monitors get migraines and other severe eyestrain problems from the flicker nature of the fluorescent backlights. If you experience eyestrain issues with LCDs, consider these possibilities: using a small resolution for reading text, on a >=15 inch LCD, glare from another light, brightness is set too low or high, defective backlight, LCD monitor is too close, or too far away, Not using WindowsXP Cleartype (generally helps improve font visibility, but can cause some problems in some cases). Main article: Color LCD
In-plane switching is an LCD technology which aligns the liquid crystal cells in a horizontal direction. In this method, the electrical field is applied through each end of the crystal, but this requires the need for two transistors for each pixel instead of the one needed for a standard thin-film transistor (TFT) display. This results in blocking more transmission area requiring brighter backlights, which consume more power making this type of display undesirable for notebook computers. A diagram of the Pixel layout
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The first operational LCD was based on the Dynamic Scattering Mode (DSM) and was introduced in 1968 by a group at RCA in the USA headed by George Heilmeier. Heilmeier founded Optel, which introduced a number of LCDs based on this technology. Kent Displays, [1], has also developed a "no power" display that uses Polymer Stabilized Cholesteric Liquid Crystals(ChLCD). The major drawback to the ChLCD display is slow refresh rate, especially with low temperatures. In 1969, the twisted nematic field effect in liquid crystals was discovered by James Fergason at Kent State University in the USA, and in 1971 his company ILIXCO (now LXD Incorporated) produced the first LCDs based on it, which soon superseded the poor-quality DSM types. Reflective LCDs, often found in digital watches and calculators, are illuminated by external light reflected by a (sometimes) diffusing reflector behind the display. This type of LCD can produce darker 'blacks' than the transmissive type since light must pass through the liquid crystal layer twice and thus is attenuated twice, however because the reflected light is also attenuated twice in the translucent parts of the display image contrast is usually poorer than a transmissive display. The absence of a lamp significantly reduces power consumption, allowing for longer battery life in battery-powered devices; small reflective LCDs consume so little power that they can rely on a photovoltaic cell, as often found in pocket calculators. Drawbacks
IPS has since been superseded by S-IPS (Super-IPS), which has all the benefits of IPS technology with the addition of improved pixel refresh timing. Though color reproduction approaches that of CRTs, the contrast ratio remains relatively weak. S-IPS technology only appears in larger displays aimed at professionals, though pricing has come down to the reach of the typical consumer. Raw LCD TFT panels are usually factory-sorted into three categories, with regard to the number of dead pixels, backlight evenness and general product quality. Additionally, there may be up to +/- 2ms maximum response time differences between individual panels that came off the same assembly line on the same day. The poorest-performing screens are then sold to no-name vendors or used in "value" TFT monitors (often marked with letter V behind the type number), the medium performers are incorporated in gamer-oriented or home office bound TFT displays (sometimes marked with the capital letter S), and the best screens are usually reserved for use in "professional" grade TFT monitors (usually marked with letter P or S after their type number). The TN+Film (Twisted Nematic) display is the most common consumer display type, due to its lower price. The pixel response time on modern TN panels is sufficiently fast to avoid the shadow-trail artifacts that were a cause for complaint in the past. This fast response time has been a heavily marketed aspect of TN displays, although in most cases this number does not reflect performance across the entire range of possible color transitions. However this marketing strategy, combined with the relatively lower cost of production for TN panels, has led to the dominance of TN in the consumer market. Display industry Small monochrome displays such as those found in personal organizers, or older laptop screens have a passive-matrix structure employing supertwist nematic (STN) or double-layer STN (DSTN) technology (DSTN corrects a color-shifting problem with STN). Each row or column of the display has a single electrical circuit. The pixels are addressed one at a time by row and column addresses. This type of display is called a passive matrix because the pixel must retain its state between refreshes without the benefit of a steady electrical charge. As the number of pixels (and, correspondingly, columns and rows) increases, this type of display becomes increasingly less feasible. Very slow response times and poor contrast are typical of passive-matrix LCDs. MVA