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Brief history Quality control Main article: Color LCD LCD technology still has a few drawbacks in comparison to some other display technologies: A diagram of the Pixel layout

Main article: TFT LCD Enlarge A Color LCD is a descendant of the primative monochrome LCD. This kind of LCD can emulate almost any real-life image compared to a monochrome LCD. 1936: The Marconi Wireless Telegraph company patents the first practical application of the technology, "The Liquid Crystal Light valve". Active matrix technologies

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Display industry Techniques for color graphics During the 1970s and early 1980s, LCD technology was not yet mature. However, during the early 80's timeframe, a tabletop video game called Popeye was made with a color LCD, a device with technology ahead of it's time. Technologies used for portable devices made prior to the 1990s to use color graphics include tabletop video games that use Vacuum fluorescent displays and also, before modern laptop computers that used color graphics, the so-called luggable computer, Commodore SX-64 used color graphics on a mini-CRT. The Commodore SX-64 was however bulky hence the aforementioned term luggable. Small monochrome displays such as those found in personal organizers, or older laptop screens have a passive-matrix structure employing supertwist nematic (STN) or double-layer STN (DSTN) technology (DSTN corrects a color-shifting problem with STN). Each row or column of the display has a single electrical circuit. The pixels are addressed one at a time by row and column addresses. This type of display is called a passive matrix because the pixel must retain its state between refreshes without the benefit of a steady electrical charge. As the number of pixels (and, correspondingly, columns and rows) increases, this type of display becomes increasingly less feasible. Very slow response times and poor contrast are typical of passive-matrix LCDs. Months after the release of the Nintendo Game Boy which had crude monochrome graphics on an LCD without backlight, Atari and Epyx released the Atari Lynx, which was the first handheld game console with interchangeable cartridges to have a backlit color LCD. Subsequent to the Lynx's release, the Sega Game Gear which also had a backlit color LCD was released. However, the Atari Lynx didn't have familiar titles like the Game Gear, and advertisements for the Game Gear claimed "Nintendo dosen't do what Sega does" hence the color graphics on the Game Gear. People however thought that those ads were offensive even though the Game Boy had crude monochrome graphics. Game consoles with color LCDs would not have critical success until the rise of the Gameboy Color.

Many LCDs are driven to darkness by an alternating current, which disrupts the twisting effect, and become faint or transparent when no current is applied. In 1969, the twisted nematic field effect in liquid crystals was discovered by James Fergason at Kent State University in the USA, and in 1971 his company ILIXCO (now LXD Incorporated) produced the first LCDs based on it, which soon superseded the poor-quality DSM types. During the 1970s and early 1980s, LCD technology was not yet mature. However, during the early 80's timeframe, a tabletop video game called Popeye was made with a color LCD, a device with technology ahead of it's time. Technologies used for portable devices made prior to the 1990s to use color graphics include tabletop video games that use Vacuum fluorescent displays and also, before modern laptop computers that used color graphics, the so-called luggable computer, Commodore SX-64 used color graphics on a mini-CRT. The Commodore SX-64 was however bulky hence the aforementioned term luggable.

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